﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverMap
{
	// TODO: Implement the map editor as a control rather than a separate app so it can be incorporated into a game.
	///// <summary>
	///// Represents an map that can be used to create and edit game maps, includes editor tools and functions.
	///// </summary>
	//public class UIEditorMap : UIMap
	//{

	//}
}
